The paper proposes a technology for managing views, such as user interfaces and visualization scenes. The technology is based on network interaction. This allows implementing software components responsible for visualization in some languages and libraries, and the general layout and logical parts in others. Due to this, the project can be launched in different graphical environments (for example, web and desktop applications), attract a wider range of developers due to the use of well-known languages, and ported between different generations of graphical technologies. The paper presents a software model, describes its implementation, and provides examples.
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